Drop

The Drop section allows you to configure how and when the jackpot will drop. If desired, each level in the jackpot can have different drop type settings according to your promotional goals.

Level Settings (Applies to Each Level)

1. Drop Type

Defines the mechanism that determines when the jackpot will drop. You can select from four different drop types:

Drop TypeDescription
Time-BasedThe jackpot will drop randomly within a specified time range that the user can determine. This time range will be hidden from the front-end, making the drop unpredictable for players.
Value-BasedThe jackpot will drop once the jackpot amount has exceeded your specified minimum drop value and before reaching your specified maximum drop value.
MysterySimilar to Value-Based, but the jackpot drop range is hidden from the front end, making the drop unpredictable for players.
HourlyThe jackpot will drop at random times every hour between the start of the campaign and the end of the campaign.

2. Probability

This field allows you to control the likelihood of a jackpot drop within a given range. You can specify a probability distribution using comma-separated values (e.g., 10,20,50).

  • The entered values divide the drop range into segments.
  • A drop can happen in each segment with a probability based on the proportion of its value relative to the sum of all segments.
  • Example:
    • If you set 10,20,50, the range will be divided into three segments.
    • The probability of a drop happening in each segment is determined relative to the total sum (10+20+50=80).
    • Segment 1 has a 12.5% chance (10/80), Segment 2 has a 25% chance (20/80), and Segment 3 has a 62.5% chance (50/80).

3. Minimum Drop Amount

  • Defines the minimum value or time threshold at which the jackpot can drop.
  • The interpretation depends on the selected drop type:
    • For value-based or mystery, this is the lowest possible jackpot amount before the drop occurs.
    • For time-based, this is the earliest time the drop can happen.

4. Maximum Drop Amount

  • Defines the maximum value or time threshold at which the jackpot must drop.
  • The interpretation depends on the selected drop type:
    For value-based or mystery, this is the highest jackpot amount before the drop must happen.
    For time-based, this is the latest time the drop can happen.

    4.1. Why can a jackpot drop above the Maximum Drop Amount?
    The Maximum Drop Amount defines the upper limit of the range in which a drop point can be selected. It is not a hard cap on the final win amount.
    If a drop point is selected very close to the maximum value, and the jackpot increases rapidly due to player activity or higher contribution rates, the jackpot may exceed this value slightly before the drop is triggered. This behaviour is expected and part of normal jackpot operation.

    4.2. Enhance the Probability field explanation
    Using a probability value of ‘1’ means the drop point is selected fully at random across the entire configured range, with no weighting applied.

    4.3. Example details:
    Minimum Drop Amount: €100
    Maximum Drop Amount: €200
    Probability: 1
    A drop point may be selected at €198.
    If the jackpot grows quickly, the final win amount may be slightly above €200 before the drop occurs.

    Additional Notes
  • The number of levels depends on the jackpot template selected at the beginning, but regardless of how many levels you choose each level will have the same options for configuration without limitation, giving users the option to differentiate each level, if they desire.
  • If you desire your jackpot distribution to be evenly weighted throughout the campaign you can simply type ‘1’ into the probabilities box.
  • Choose the Drop Type that best aligns with your promotional goals and player engagement strategy.

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